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Similar to the original Psychonauts, you can make Raz run, jump, fight and use the psychic powers. While most of the puzzles are easy, some of them may make you sit an extra hour and figure it out. You may end up playing “match-the-following” with targets themed after mental issues, or teleporting to different waypoints in order to unlock the next levels. Hence, parental discretion is advised for young players.īut once you get used to weird setups, going through the mazes and solving the puzzles starts becoming engaging. I personally found the dental-and-gum level disgusting to sit through, despite the designers trying their best for a cutesy appeal. While I was amazed by the art direction as a critic, some of these “mind” designs could be troublesome to digest, especially if you are playing it on a large TV. And boy do these powers look cool! You get to do Telekinesis, Psi-Blast, and Pyrokinesis to go around the world and beat the crap out of enemies. As Raz, you have to use your psychic powers to fight them and solve the puzzle. Given that these stages are all based on a character’s mind, the designers have done a marvellous job of representing the mental setup, wherein basic psychological issues like depressions, doubts, bad idea, and more appear as villains. What immediately catches your fancy is the variety of the worlds. And adding to that are the voice actors, who have done a phenomenal job of giving each character a distinct identity. I find this kind of a plot tricky to implement in a video game but hats off the to developers for getting the screenplay right, especially with the screenplay in the cutscenes. The story basically makes you identify the inner demons and figure out easy ways to control them, or get rid of them. There’s a fun story waiting for you to be a part of, and the writers surely deserve applause for infusing cute humour as well as the satisfactory ending to each level. You eventually get introduced to all the characters, the upgrades system, and more while progressing through the plot (not going to spoil it for you). Right from the beginning, Psychonauts 2 throws you into an exciting mission in the Psychonauts headquarters, wherein you play as young Raz trying to figure the maze within a villainous dentist’s mind. Then begins the long adventure of jump, run, fight, and solve puzzles. While it is suggested you try the original Psychonauts once to familiarize yourself with the setup, newcomers (such as myself) can go through the short video introduction to get an idea of the previous plot. Psychonauts 2 is essentially a sequel to the original 2005 classic of the same name (minus the number), and will ring bells if you tried 2017’s Rhombus of Ruins.
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If you are playing on a PC, PS5, PS4 and other Xbox models, your experiences could vary. Also Read - India gets the Xbox Series X Halo Infinite Limited Edition console: Will it be available this time?īefore we deep dive into the review, please note that I had early access to the game on the Xbox Series X. With retro-style graphics and an easy-to-grasp control scheme, it is possible that you may end up spending hours trying to ace the levels, whether you are in here for nostalgia or a young player looking for something lively.
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Also Read - Microsoft Xbox collaborates with Adidas for 20th anniversary, launches Xbox sneakerĪt a price of Rs 1,299, Psychonauts 2 is reasonably priced and on the face of it, provides an exciting platform-based experience and clever puzzle-solving. Available on PC, Xbox, and Playstation, this is a game you need to try at least once. But if you love the genre, Psychonauts 2 is a visceral experience that not only tickles your grey cells but leaves you with some simple yet clever tips on psychic health. I am not a fan of platform-based titles and hence, Psychonauts 2 is something I won’t be spending hours and hours in.
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